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Here you can easily look up descriptions for issues about recording terms.
Below is quik glossary with over 100 terms. For seeing description just click on a word.
If you does not acquaint with a few phrase, have no problem. You may check those over here at a later time.

An analog-to-digital converter is a device which converts continuous signals to discrete digital numbers. An analog-to-digital converter is a device which converts continuous signals to discrete digital numbers. Usually called as “sound card”.Powered by Hackadelic Sliding Notes 1.6.5
Audio Interchange File Format is an audio file format standard used for storing sound data for personal computers and other electronic audio devices. The audio data in a standard AIFF file are uncompressed.Powered by Hackadelic Sliding Notes 1.6.5
Sound that comes from the surrounding environment rather than directly from the sound source.Powered by Hackadelic Sliding Notes 1.6.5
Hardware or software for modeling real amplifier sound. Modeling amplifiers simulate the sound of well-known guitar amps, cabinets, and effects, as well as simulating the way traditional speaker cabinets sound when mixed with different types of microphones.Powered by Hackadelic Sliding Notes 1.6.5
Amplitude is the magnitude of change in the oscillating variable, with each oscillation, within an oscillating system. For instance, sound waves are oscillations in atmospheric pressure and their amplitudes are proportional to the change in pressure during one oscillation.Powered by Hackadelic Sliding Notes 1.6.5
Continuous electrical method of transmitting, modifying, and recording sound. Example the output of a guitar pickup or a microphone.Powered by Hackadelic Sliding Notes 1.6.5
Enable a track for recording in digital audio workstation.Powered by Hackadelic Sliding Notes 1.6.5
A driver system to sound card that allows for lower latency and better synchronization between playback and recording.Powered by Hackadelic Sliding Notes 1.6.5
The value in this field is the interval of time after the volume reaches the Open Level for the gate to fully open. Opening the gate gradually produces a fade-in effect instead of an instant on-off sound.Powered by Hackadelic Sliding Notes 1.6.5
All vibrations that fall between the frequency range of 20 to 20000 Hz, and therefore, detectable to the human ear.Powered by Hackadelic Sliding Notes 1.6.5
Snapshot or dynamic recording of the positions of all the controls through a portion of sound or music.Powered by Hackadelic Sliding Notes 1.6.5
Balanced line or balanced the signal pair is a transmission line consisting of two conductors of the same type, each of which have equal impedance to be ground and other circuits.This typically refers to cables (usually with 1/4 inch jacks or XLR) with three conductors to utilize phasing for cleaner signal with less interference.Powered by Hackadelic Sliding Notes 1.6.5
The transmission capacity of an electronic communications device or system. The speed of data transfer.Powered by Hackadelic Sliding Notes 1.6.5
In digital audio , bit depth describes the potential accuracy of a particular piece of hardware or software that processes audio data. In general, the more bits that are available, the more accurate the resulting output from the data being processed.Powered by Hackadelic Sliding Notes 1.6.5
In digital telecommunication, the bit rate is the number of bits that pass a given point in a telecommunication network in a given amount of time, usually a second. Thus, a bit rate is usually measured in some multiple of bits per second – for example, kilobits, or thousands of bits per second (Kbps).Powered by Hackadelic Sliding Notes 1.6.5
Beats per minute (BPM) is a unit typically used as either a measure of tempo in music, or a measure of one’s heart rate. A rate of 60 bpm means that one beat will occur every second.Powered by Hackadelic Sliding Notes 1.6.5
This command lets you process the effects and/or automation together with the audio data in tracks to create one or several new tracks in order to lighten the load on your computer. Once you’ve bounced the tracks, you can archive or delete the source tracks to free up your computer’s resources.Powered by Hackadelic Sliding Notes 1.6.5
Imprinting data on a CD or DVD.Powered by Hackadelic Sliding Notes 1.6.5
A group of tracks routed to a bus for processing as a mixed group. Busses to allow create separate outputs from a mixer to a soundcard.Powered by Hackadelic Sliding Notes 1.6.5
Either of the two signals in stereophonic or any single signal in multichannel sound recording and reproduction.Powered by Hackadelic Sliding Notes 1.6.5
Piece of sound and music. Your project consists of clips on track timeline.Powered by Hackadelic Sliding Notes 1.6.5
A process that reduces the dynamic range of an audio signal. Compression is used during sound recording, live sound reinforcement, and broadcasting to control the level of audio. A compressor is the device used to apply compression.Powered by Hackadelic Sliding Notes 1.6.5
Condenser microphones require power from a battery or external (phantom power) source. The resulting audio signal is stronger signal than that from a dynamic. Condensers also tend to be more sensitive and responsive than dynamics. They are not ideal for high-volume work, as their sensitivity makes them prone to distort.Powered by Hackadelic Sliding Notes 1.6.5
Pedals, knobs, and wheels on your electronic instrument that you can use to change the sound while you’re playing.Powered by Hackadelic Sliding Notes 1.6.5
Converting audio or midi to different file format.Powered by Hackadelic Sliding Notes 1.6.5
A crossfade is when one clip fades out while another fades in.Powered by Hackadelic Sliding Notes 1.6.5
Audio crossovers are a class of electronic filters designed specifically for use in audio applications. Commonly used loudspeaker drivers are incapable of covering the entire audio spectrum with acceptable loudness and lack of distortion by themselves. Thus, crossovers serve the purpose of splitting the audio signal into separate frequency bands which can be handled by individual loudspeaker drivers optimized for those bands.Powered by Hackadelic Sliding Notes 1.6.5
A device which converts discrete digital numbers to an analog audio signal.Powered by Hackadelic Sliding Notes 1.6.5
A digital audio workstation is an electronic system designed to record, edit and play back digital audio. A key feature of DAWs is the ability to freely manipulate recorded sounds. The term “DAW” simply refers to a general combination of audio multitrack software (like Mixcraft or Cakewalk Sonar) and high-quality audio hardware.Powered by Hackadelic Sliding Notes 1.6.5
Measure of loudness in acoustics to quantify sound levels relative to some 0 dB reference. The reference level is typically set at the threshold of perception of an average human and there are common comparisons used to illustrate different levels of sound pressure. As with other decibel figures, normally the ratio expressed is a power ratio (rather than a pressure ratio).Powered by Hackadelic Sliding Notes 1.6.5
Delay is an audio effect which records an input signal to an audio storage medium, and then plays it back after a period of time. The delayed signal may either be played back multiple times, or played back into the recording again, to create the sound of a repeating, decaying to echo.Powered by Hackadelic Sliding Notes 1.6.5
Method of representing audio in digital form. Digital audio signal starts with an analog-to-digital converter (ADC) that converts an analog signal to a digital signal. The ADC runs at a sampling rate and converts at a known bit resolution. Some audio signals such as those created by digital synthesis originate entirely in the digital domain, in which case analog to digital conversion does not take place. The last step for digital audio is to be converted back to an analog signal with a digital-to-analog converter (DAC).Powered by Hackadelic Sliding Notes 1.6.5
DirectMusic is a deprecated component of the Microsoft DirectX API that allows music and sound effects to be composed and played and provides flexible interactive control over the way they are played.Powered by Hackadelic Sliding Notes 1.6.5
Distortion, known as overdrive or fuzz, is an effect applied to the electric guitar, the electric bass, and other amplified instruments such as the Hammond organ, synthesizers, and even harmonica and vocals.Powered by Hackadelic Sliding Notes 1.6.5
Dithering means to add a certain audio signal to lower-bit audio to make it sound more like it did as a higher-bit signal.Powered by Hackadelic Sliding Notes 1.6.5
Duration means the actual length of time that a note sounds.Powered by Hackadelic Sliding Notes 1.6.5
Dynamic microphones work via electromagnetic induction. They are robust, relatively inexpensive and resistant to moisture. This, coupled with their high gain before feedback makes them ideal for on-stage use.Powered by Hackadelic Sliding Notes 1.6.5
Sending a MIDI input signal back out to a particular device during real-time recording. Sometimes referred to as through, or play-through, echoing determines what instrument sounds while you play a MIDI instrument and record it.Powered by Hackadelic Sliding Notes 1.6.5
Systematic changes you can make to parts or all of the music, like reverb, chorus, and delay.Powered by Hackadelic Sliding Notes 1.6.5
Process for taking uncompressed data and turning it into compressed or encrypted data.Powered by Hackadelic Sliding Notes 1.6.5
Reflects the changes in value for a parameter (volume, for example) over a period of time.Powered by Hackadelic Sliding Notes 1.6.5
Equalization or EQ is the process of using passive or active electronic elements or digital algorithms for the purpose of altering (originally flattening) the frequency response characteristics of a system.Powered by Hackadelic Sliding Notes 1.6.5
Fades are a gradual increase or decrease in volume at the beginning (fade-in) or end (fade-out) of a clip.Powered by Hackadelic Sliding Notes 1.6.5
The interface is a serial bus interface standard for high-speed communications and synchronous real-time data transfer, frequently used by personal computers, as well as in digital audio and digital video.Powered by Hackadelic Sliding Notes 1.6.5
The Freeze function allows you to temporarily bounce your track, including soft synths and effects, to reduce the amount of CPU power needed. Powered by Hackadelic Sliding Notes 1.6.5
The period is the duration of one cycle in a repeating event, so the period is the reciprocal of the frequency. The signal should be passed at least over the audible range (usually quoted as 20 Hz to 20 kHz) with no significant peaks or dips. Powered by Hackadelic Sliding Notes 1.6.5
Audio clip that contains pitch and tempo information that allows to automatically adjust the pitch and tempo of the clip to that of the project you insert it into. Powered by Hackadelic Sliding Notes 1.6.5
An entity consisting of multiple controls or buttons and specifying relationships between or among them, inside recording software.Powered by Hackadelic Sliding Notes 1.6.5
Mechanical or electronic devices, other than instruments, constructed to create or aid in the creation of musical sounds.Powered by Hackadelic Sliding Notes 1.6.5
In acoustics a harmonic of a wave is a component frequency of the signal that is an integer multiple of the fundamental frequency. For example, if the fundamental frequency is 25 Hz, the frequencies of the harmonics are: 25 Hz, 50 Hz, 75 Hz, 100 Hz, etc.Powered by Hackadelic Sliding Notes 1.6.5
In digital and analog audio, headroom is the amount by which the signal capabilities of an audio system exceed a designated level, known as Permitted Maximum Level (PML). Headroom can be thought of as a safety zone allowing transient audio peaks to exceed the PML without exceeding the signal capabilities of an audio system (digital clipping, for example).Powered by Hackadelic Sliding Notes 1.6.5
(Input/Output) Inputs are the signals or data received by the system, and outputs are the signals or data sent from it.Powered by Hackadelic Sliding Notes 1.6.5
A series of settings which allows you to hear real-time effect plug-ins during recording or when a track is armed.Powered by Hackadelic Sliding Notes 1.6.5
A TRS or TS connector called an audio jack, phone plug, jack plug, stereo plug, mini-jack, is a common audio connector. Its original 1/4″ (6.3 mm) size and in miniaturized versions 1/8″ (3.5 mm). Usually in use for connecting phones, guitars etc.Powered by Hackadelic Sliding Notes 1.6.5
Latency is a delay between the time something occurs and the time that you sense the occurrence. In audio software, this might be the difference from the time audio is mixed and processed to the time you hear it. A latency of 10 milliseconds or better is the target for audio circuits within professional production structures.Powered by Hackadelic Sliding Notes 1.6.5
Small pieces of audio data, suitable for being repeated.Powered by Hackadelic Sliding Notes 1.6.5
Flag marking a specific time in the music on DAW timeline.Powered by Hackadelic Sliding Notes 1.6.5
The process of preparing and transferring recorded audio from a source containing the final mix to a data storage device (the master); the source from which all copies will be produced.Powered by Hackadelic Sliding Notes 1.6.5
Device or system that produces a regulated pulse, usually used to keep a beat steady in musical compositions.Powered by Hackadelic Sliding Notes 1.6.5
Musical Instrument Digital Interface. The means by which computers communicate with most sound cards, keyboards, and other electronic instruments. MIDI does not transmit an audio signal or media – it transmits “event messages” such as the pitch and intensity of musical notes to play, control signals for parameters such as volume, vibrato and panning, cues, and clock signals to set the tempo.Powered by Hackadelic Sliding Notes 1.6.5
The techniques recording sounds by microphone. The idea of great miking is to get a better sound.Powered by Hackadelic Sliding Notes 1.6.5
Audio mixing is the process by which a multitude of recorded sounds are combined into one or more channels, most commonly two-channel stereo. In the process, the source signals’ level, frequency content, dynamics and panoramic position are commonly being manipulated and effects such as reverb might be added. This practical, aesthetic or otherwise creative treatment is done in order to produce an elevated mix that is more appealing to listeners.Powered by Hackadelic Sliding Notes 1.6.5
Multi Media Extensions is the name of Windows’ built-in audio and multmedia software that was originally developed for Windows 3.0, and is still used by many sound card drivers.Powered by Hackadelic Sliding Notes 1.6.5
Studio monitors, also called reference monitors, are loudspeakers, specifically designed for audio production applications. When the term “monitor speaker” is used among audio engineers, there is likely to be an assumption that the speaker will be designed to produce relatively flat (linear) phase and frequency responses.Powered by Hackadelic Sliding Notes 1.6.5
MPEG-1 Audio Layer 3, more commonly referred to as MP3, is a digital audio encoding format using a form of lossy data compression. First developed by the Fraunhofer Institut fur Integrierte Schaltungen in Germany back in 1987, MP3 was originally patented in 1989 and incorporated into the Moving Picture Experts Group (MPEG) specifications in 1992. It is a common audio format for consumer audio storage, as well as a de facto standard of digital audio compression for the transfer and playback of music on digital audio players.Powered by Hackadelic Sliding Notes 1.6.5
Multitrack recording is a method of sound recording that allows for the separate recording of multiple sound sources to create a cohesive whole.Powered by Hackadelic Sliding Notes 1.6.5
Set a track to be silent during play.Powered by Hackadelic Sliding Notes 1.6.5
A Noise Gate is an electronic device or software logic that is used to control the volume of an audio signal. In its simplest form, a noise gate allows a signal to pass through only when it is above a set threshold: the gate is “open”. If the signal falls below the threshold no signal is allowed to pass: the gate is “closed”.Powered by Hackadelic Sliding Notes 1.6.5
The process of increasing (or decreasing) the amplitude of an entire audio signal so that the resulting peak amplitude matches a desired target. Typically, normalization increases the amplitude of the audio waveform to the maximum level that does not introduce any new distortion other than that of requantization.Powered by Hackadelic Sliding Notes 1.6.5
The current time in a project. Where you are in the music.Powered by Hackadelic Sliding Notes 1.6.5
Ogg is a patent-free, fully open and standardized multimedia bit stream container format designed for efficient streaming and manipulation.Powered by Hackadelic Sliding Notes 1.6.5
Overdubbing (the process of making an overdub, or overdubs) is a technique used by recording studios to add a supplementary recorded sound to a previously recorded performance.Powered by Hackadelic Sliding Notes 1.6.5
Loss of audio information caused by the audio level exceeding 0 db.Powered by Hackadelic Sliding Notes 1.6.5
The balance or ratio between the left and right speakers (channels).Powered by Hackadelic Sliding Notes 1.6.5
A visual display of a sound’s amplitude over time.Powered by Hackadelic Sliding Notes 1.6.5
Phantom power (labeled as +48 V on some audio equipment – also +12 V in some applications ) is a method that sends a DC electrical voltage through microphone cables. It is best known as a common power source for condenser microphones, though many active DI boxes also use it.Powered by Hackadelic Sliding Notes 1.6.5
The relative timing or polarity of two identical sounds. If their identical amplitudes are 180 degrees apart, they cancel each other, and are perfectly out of phase.Powered by Hackadelic Sliding Notes 1.6.5
Pitch represents the perceived fundamental frequency of a sound. It is one of the three major auditory attributes of sounds along with loudness and timbre. When the actual fundamental frequency can be precisely determined through physical measurement, it may differ from the perceived pitch because of overtones, also known as partials, harmonic or otherwise, in the sound. Powered by Hackadelic Sliding Notes 1.6.5
DAW provides the ability to use plug-in audio effects. Some audio plug-in effects are supplied with, others can be purchased from third-party software manufacturers, and appear automatically in DAW menus once they are installed on your system.Powered by Hackadelic Sliding Notes 1.6.5
That are how many notes can be played simultaneously on one channel. Powered by Hackadelic Sliding Notes 1.6.5
A pop filter or pop shield is an anti-pop noise protection filter for microphones, typically used in a recording studio. A typical pop filter is composed of one or more layers of acoustically semi-transparent material such as woven nylon stretched over a circular frame, and often includes a clamp and a flexible mounting bracket.Powered by Hackadelic Sliding Notes 1.6.5
A device that amplify a low-level signals to “line level” for input into recording equipment, effect processors and other devices. Powered by Hackadelic Sliding Notes 1.6.5
Saved settings in a hardware or a software so you can easily call up the same settings later.Powered by Hackadelic Sliding Notes 1.6.5
Punch-in recording lets you replace a section of a track. Suppose you are happy with most of a track but want to replace some sound or add new material in one small section-perhaps as small as a couple of notes. This is where punch recording comes in handy, because it lets you record new material only within a specified range of times. Powered by Hackadelic Sliding Notes 1.6.5
An RCA jack is a type of connector that is commonly used for connecting analog audio, digital audio or video. A standard plug consisting of a central male connector, surrounded by a ring. Powered by Hackadelic Sliding Notes 1.6.5
Capture audio or MIDI sound in a reproducible mode.Powered by Hackadelic Sliding Notes 1.6.5
Reverb is the persistence of sound in a particular space after the original sound is removed. A reverberation, or reverb, is created when a sound is produced in an enclosed space causing a large number of echoes to build up and then slowly decay as the sound is absorbed by the walls and air.Powered by Hackadelic Sliding Notes 1.6.5
Short for Root Mean Square. A method of measuring an average of the amplitudes that occur in a complete cycle of a frequency.Powered by Hackadelic Sliding Notes 1.6.5
(Sony Philips Digital InterFace) specifies a Data Link Layer protocol and choice of Physical Layer specifications for carrying digital audio signals between devices and stereo components.Powered by Hackadelic Sliding Notes 1.6.5
A small piece of audio that represents an instrument sound.Powered by Hackadelic Sliding Notes 1.6.5
The sampling rate, sample rate, or sampling frequency defines the number of samples per second (or per other unit) taken from a continuous signal to make a discrete signal. The higher the better the sound quality, but the more costly in computer time and memory. Current sample rates are 44,1k, 48k and 96k.Powered by Hackadelic Sliding Notes 1.6.5
A semitone, also called a half tone is the smallest musical interval, and it is considered the most dissonant.Powered by Hackadelic Sliding Notes 1.6.5
Software or hardware designed to create and manage computer-generated music. Consequently, the terms “music sequencer” and “digital audio workstation” are often used interchangeably.Powered by Hackadelic Sliding Notes 1.6.5
A software synthesizer, also known as a softsynth or virtual instrument is a computer program for digital audio generation. Computer software which can create sounds or music. One common type of softsynth is an emulator. Softsynths can be cheaper and more portable than dedicated hardware, and easier to interface with another music software such as music sequencers. Powered by Hackadelic Sliding Notes 1.6.5
Set a track to be audible during play.Powered by Hackadelic Sliding Notes 1.6.5
A sound card (also known as an audio card) is a computer expansion card that facilitates the input and output of audio signals to/from a computer under control of computer programs. Typical uses of sound cards include providing the audio component for multimedia applications such as music composition, editing video or audio, presentation/education, and entertainment. Sound cards usually feature a digital-to-analog converter, that converts recorded or generated digital data into an analog format and backwards. Powered by Hackadelic Sliding Notes 1.6.5
Splitting allows you to take one sound and cut it into two parts without any gaps. Splitting occurs at the caret position. Powered by Hackadelic Sliding Notes 1.6.5
Stereophonic sound, commonly called stereo, is the reproduction of sound, using two or more independent audio channels, through a symmetrical configuration of loudspeakers, in such a way as to create a pleasant and natural impression of sound heard from various directions, as in natural hearing. However, in common use it refers to systems with only two channels. The two recorded channels will be similar, but each will have distinct time of arrival and sound-pressure-level information.Powered by Hackadelic Sliding Notes 1.6.5
Sustain is a parameter of musical sound in time. As its name may imply, it denotes the period of time during which the sound is sustained before it becomes inaudible, or silent. The sustain control is used to determine the level at which the envelope will remain.Powered by Hackadelic Sliding Notes 1.6.5
A form of musical notation, which tells players where to place their fingers on a particular instrument rather than which pitches to play. Tablature is mostly used for fretted stringed instruments , in which context it is usually called “TAB” for short.Powered by Hackadelic Sliding Notes 1.6.5
The tempo of a piece will typically be written at the start of a piece of music, and in modern music is usually indicated in beats per minute (BPM). This means that a particular note value is specified as the beat, and the marking indicates that a certain number of these beats must be played per minute.Powered by Hackadelic Sliding Notes 1.6.5
Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch. Powered by Hackadelic Sliding Notes 1.6.5
The Track view lets you see your audio clips on a timeline, arranged by track, to help you visualize the organization of your project’s audio data. The Clips pane shows the clips in your project on a horizontal timeline called the Time Ruler that helps you visualize how your project is organized. Powered by Hackadelic Sliding Notes 1.6.5
Quality or character of sound. Any sound considered with reference to its quality, pitch, strength, source, etc.Powered by Hackadelic Sliding Notes 1.6.5
One section of a multitrack recording. A Separate recording that may be combined with other parts of a musical recording to produce the final aural version. Software DAW includes a different type of tracks, midi- and audio tracks.Powered by Hackadelic Sliding Notes 1.6.5
TS and TRS connectors are available in three standard sizes. The original 1/4″ (6.35 mm), the 1/8″ (3.5mm) or miniature and 3/32″ (2.5mm). All three sizes are available in two-conductor (unbalanced mono) and three-conductor (balanced mono or unbalanced stereo) versions. Adopted for use with microphones, electric guitars, headphones, loudspeakers, and many other items of audio equipment.Powered by Hackadelic Sliding Notes 1.6.5
An unbalanced line uses one wire for the signal and another for the ground. Unlike balanced lines, unbalanced lines use the ground for signal return. In typical unbalanced cables, the ground is the cable shield. Typical unbalanced wiring for an RCA or 1/4-inch or mini phone TS connector.Powered by Hackadelic Sliding Notes 1.6.5
Universal Serial Bus is a serial bus standard to connect devices to a host computer. USB can connect computer peripherals such as keyboards, controllers, soundcards, microphones, external hard drives, etc.Powered by Hackadelic Sliding Notes 1.6.5
How fast or how hard a key is struck when a track is recorded.Powered by Hackadelic Sliding Notes 1.6.5
Track that has a Virtual Instrument or external synthesizer which it sends MIDI information to.Powered by Hackadelic Sliding Notes 1.6.5
Virtual Studio Technology is an interface for integrating software audio synthesizer and effect plugins with audio editors and hard-disk recording systems. VST and similar technologies allow the replacement of traditional recording studio hardware with software counterparts.Powered by Hackadelic Sliding Notes 1.6.5
WAV (or WAVE), short for Waveform audio format, is a Microsoft and IBM audio file format standard for storing audio on PCs.Powered by Hackadelic Sliding Notes 1.6.5
Waveform means the shape and form of a signal, such as a wave moving across the surface of water, or the vibration of a plucked string.Powered by Hackadelic Sliding Notes 1.6.5
The length of one cycle, the distance measured in the direction of progression of a wave, from any given point characterized by the same phase.Powered by Hackadelic Sliding Notes 1.6.5
Windows Driver Model, low-latency audio driver that bypasses the operating system’s audio streaming software so that the driver can communicate directly with the sound card and the audio application.Powered by Hackadelic Sliding Notes 1.6.5
A mixture of sound waves extending over a wide frequency range that has been used to mask out unwanted noise interfering with sleep called also white sound.Powered by Hackadelic Sliding Notes 1.6.5
A sleeve that reduces wind noise from the microphone.Powered by Hackadelic Sliding Notes 1.6.5
WMA stands for Windows Media Audio. WMA files contain perceptually encoded sound data. The frequencies that humans cannot perceive are removed, although some audio purists say they can tell the difference between a high bit-rate WMA and a Wave file. A WMA file can be as much as 20 times smaller than an equivalent WAV file. Powered by Hackadelic Sliding Notes 1.6.5
To record digital data onto a digital recording.Powered by Hackadelic Sliding Notes 1.6.5
The most common is the 3-pin XLR3, used almost universally as a balanced audio connector for high quality microphones and connections between equipment. XLR cables can also be used for connecting guitar.Powered by Hackadelic Sliding Notes 1.6.5
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